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Adam Jensen
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  1. Deus Ex: Human Revolution (Video Game) - TV Tropes
  2. Adam Jensen
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Human Revolution and the aftermath of the Aug Incident. Congress Under Pressure to Reconvene Human Augmentation Headings "The hearings were suspended after a terrorist attack on Sarif Industries claimed the lives of leading researchers Pro-human Activists Raid Sarif Factory, Take Hostages "This marks the second time in six months that an attack has been directed against the biotechnology firm Anti-Augmentation Riots Erupt Worldwide "The violence began after Picus News released grainy satellite footage of scientists performing torturous experiments on augmented super-soldiers World Health Organization Issues Worldwide Recall of Biochips "The recall comes amid reports ranging from minor disturbances to potentially lethal defects.

Mechanically-enhanced people are urged to visit their local L. Key Players to Tour Panchaea, Hold Augmentation Debate "Hoping to end the growing controversy, billionaire Hugh Darrow has invited high-ranking government officials and key players in the human enhancement field to the Arctic Augmentation functions can range from passive enhancements to Adam's vision or damage resistance, to active upgrades such as allowing Adam to fall from great heights without being injured or increase his strength. Some augmentations are dependent on Adam's energy level, deactivating after an amount of energy has been drained.

At multiple points within the game, Adam partakes in conversations with NPCs related to main and side quests. When talking, Adam is presented with three different conversation options that affect the outcome of conversations: A "Social" augmentation enables better reading of an NPC's expression and judging their psychological profile, improving chances of selecting the right dialogue option. When hacking, the hacking screen is summoned, which shows the pathway through a device's security system to access the information: Different nodes have different ratings, affecting how easily they can be accessed.

Deus Ex: Black Light

Various devices have different grades of difficulty, which in turn dictate how many times hacking may be attempted. Each hacking attempt activates a Diagnostic Sub-Routine which works to stop the hack, activating a time limit once it is alerted. Adam can use additional skills and items to lengthen the time, such as software to stop or instantly capture nodes or fortify captured nodes to increase the time limit.

Human Revolution takes place in the year , 25 years prior to the original Deus Ex. The Deus Ex series is set in a cyberpunk future rife with secret organizations and conspiracies: Alongside this, global megacorporations have come to eclipse government authority in power and influence, while private military forces dwarf the sanctioned armies of First World countries. Advances in biotechnology and cybernetics have led to the development of "augmentations", advanced artificial organs capable of greatly improving and enhancing the human body's performance.

The development of augmentation technology has triggered the creation of a new social divide: The tensions between the two factions begin generating open conflict. The main protagonist is Adam Jensen: After this, he is taken on as a security manager at Sarif Industries, a local company at the leading edge of augmentation technology. A fellow at the company is Megan Reed, a researcher for Sarif and Adam's ex-girlfriend.

His employer is company CEO David Sarif, who is instrumental in saving Adam after he was left near-dead at the beginning of the game.


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While the general plot of Human Revolution follows a distinct path, many elements are subject to the player's decisions. The game also offers several subplots which the player may or may not encounter, depending on their actions within the game. This synopsis concentrates on the main, unavoidable plot thread of the game. On the eve of unveiling a new type of augmentation that will end dependence on Neuropozyne, Sarif Industries is attacked by a group of heavily augmented terrorists known as the Tyrants, who slaughter the staff.

Megan Reed and a number of other scientists are presumed dead in the attack. Adam Jensen is grievously wounded in the attack. David Sarif saves Jensen's life by giving him advanced augmentations that turn him in a half-machine super-soldier. Curiously, Jensen's body does not attempt to reject the implants, and therefore he does not need to take Neuropozyne.

Months later, Adam is summoned to deal with another terrorist attack on Sarif Industries, this time by a group of anti-augmentation radicals. Curiously, one of the terrorists is augmented, and Jensen finds him trying to steal weapon blueprints from a computer. The augmented terrorist shoots himself in the head before Jensen can capture him.

Deus Ex: Human Revolution (Video Game) - TV Tropes

Frank Pritchard later discovers that the augmented terrorist was being controlled remotely by some unknown hacker. Pritchard tracks the hacking signal to an abandoned factory in Highland Park. Adam discovers the Tyrants guarding a FEMA detention camp, but they are moving out after the failure of the Sarif raid.

Adam confronts and defeats one of the mercenaries, Barrett, who tells him to go to the newly built Hengsha megacity in China before killing himself with a grenade. Together with pilot Faridah Malik, Adam travels to Hengsha and tracks down the hacker, Arie van Bruggen, who is being both hunted by private security company Belltower Associates and hidden by local triad leader Tong Si Hung. Van Bruggen directs Adam to find evidence inside Tai Yong Medical, the world's largest augmentation technology manufacturer and Sarif's main rival.

Infiltrating Tai Yong, Adam finds footage of a call between Namir and Zhao Yun Ru, which confirms that Megan and the other missing scientists are alive and that Eliza Cassan is somehow involved. Confronting Zhao in her penthouse apartment, he learns that she is allied to a powerful organization that controls global interests before she triggers security and forces him to leave. Traveling to the Picus corporate building in Montreal, Jensen tracks down Eliza, revealed to be an artificial intelligence construct designed to influence the media.

Despite her programming, she has begun to question her role and offers to help Adam. Back in Detroit, Sarif admits to Adam that the Illuminati are behind the attacks.

Adam Jensen

Adam infiltrates a Humanity Front rally and discovers Sandoval's location. Sandoval admits his involvement in the kidnapping and gives Adam the lead to find the researchers. Adam, along with other augmented people, also start experiencing painful glitches, with authorities urging them to have a biochip replacement. Pritchard locates the tracking beacon of one of the scientists, taking Adam back to Hengsha, where he and Malik are ambushed by Belltower.

The beacon leads Adam to Tong Si Hung, who has just been implanted with the now-deceased scientist's arm. Under Tong's direction, Adam manages to stow away in a stasis pod in the wake of a staged explosion, waking up a few days later in a secret Singapore base. He finds the kidnapped scientists, and learns that the biochip malfunctions were staged to distribute the result of their research: Adam and the scientists stage a distraction, allowing him to infiltrate the facility's secret bunker. Here he faces Namir one last time, then finds Megan. Confronted, Megan tells him that she was kidnapped for her research into augmentation rejection.

She confesses that her cure for augmentation rejection was based on Jensen's DNA. Moments later, Darrow appears live on television and broadcasts a modified signal that throws any augmented person with the new biochip into a fear-driven, murderous frenzy. Jensen evacuates the scientists, and commandeers an orbital flight module to reach Panchaea. He confronts Darrow, who reveals that he wants humanity to abandon the augmentation technology he invented, because he believes it will destroy human identity.

Adam sets out to disable Panchaea's Hyron Project supercomputer and end the broadcast; on the way, he encounters Taggart and Sarif, who each urge him to side with them and further their own agendas. At the heart of Panchaea, Jensen first confronts Zhao Yun Ru when she tries to hijack the signal for her own use; then Eliza, who offers Jensen four choices. Jensen can either broadcast the full truth and distance humanity from augmentations; rig the broadcast so it throws suspicion on the Humanity Front and allows further development of augmentation technology; send out a report blaming the incident on contaminated Neuropozyne so Taggart's group and by extension the Illuminati find new support; or destroy Panchea, leaving no-one to "spin the story".

Depending on the choice and whether Jensen has taken a pacifist or violent approach through the game, his final narration varies. In a post-credits scene, Megan meets with Bob Page, the main antagonist of Deus Ex , to discuss her employment in "the nanite virus chimera" and "D project": The original Deus Ex and its sequel Invisible War were developed by Ion Storm , with varying involvement of series creator and studio co-founder Warren Spector and designer Harvey Smith.

After the release of Invisible War , multiple attempts were made to develop a sequel, even after Spector left Ion Storm. The two main projects were dubbed Deus Ex: Insurrection , which used the same engine as Invisible War while moving away from its divisive mechanics; and Deus Ex 3 , which aimed to be an open world game with a branching narrative.

An aborted attempt, intended as the fourth Deus Ex project following Insurrection , led to the development of Project Snowblind. Prospective development on the third Deus Ex game was halted when, following further staff departure and financial difficulties, the studio's owner Eidos Interactive closed them down in The early period was devoted to research before performing brainstorming sessions to create the game's basic concepts.

One of the concepts established early on was that it would be an ambitious project and they needed to bring the key staff on board as early as possible. Human Revolution was planned for consoles and Microsoft Windows systems, and one of the things Dugas insisted upon was that the PC version would not be a port of the console versions. With this in mind, the two versions needed to be as close as possible in gameplay feel. Goldtooth created initial concepts based on the game, then the animation proper was handled by Visual Works.

Time limits also forced them to drop real-time cutscenes. This was part of a technology sharing policy that would further improve the engine for distribution in an enhanced form. Lapikas was responsible for multiple aspects of the game as lead designer, including the cover system, augmentations, conversations, hacking, combat and stealth AI, interactive objects, and general balancing. When creating the gameplay, the team settled on four pillar concepts: This was because the team wanted to create a connection between players and Adam despite the risk that it might break immersion. For combat, multiple references were used.

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These included Rainbow Six: Vegas for the cover system and tactical combat; F. Escape from Butcher Bay for the general organic feel of stealth. They had similar precepts to combat, wanting to make this style's rules and rewards clear to players. They were designed to invoke tension, and require a survey of both the surroundings and the security system while at the same time providing rewards.


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Social interactions followed similar patterns, becoming an extension to the general gameplay, with a similar risk-reward system. The team had originally wanted to create the game's boss battles in-house around the game's similar elements of player choice, with their initial design inspired by the boss fights in Metal Gear Solid.

It eventually reached a point when the main development team could not complete them in time for the game's release. The team contemplated cutting them, but that would have negatively impacted the story and other areas of the game's design. Having been given access to the game's engine, Grip Entertainment were given the task of creating the boss battles and incorporating them into the framework of Human Revolution.

For this, they needed to incorporate their own technology into the system, working from Eidos' specifications while bringing their own development style to bear on the project. They also attempted to balance the boss fights' action-focused approach with the other elements within Human Revolution so it would be accessible to all players.

This game provides examples of:

The script of Human Revolution was written by Mary DeMarle, who was narrative director and main writer. As part of her research, DeMarle looked up multiple subjects, from speculated conspiracy theories to the current level of biotechnology: She also stated that Adam being forced to confront these issues in person was the narrative's central irony, something that had previously been explored using different narrative elements in Deus Ex.

Deus Ex Human Revolution Jensen-Pritchard chatting

When creating the character of Adam Jensen, DeMarle wanted to give him a well-defined personality, and this necessitated balancing it with the narrative's player-driven nature. Later, after Adam returns from his post-augmentation sick leave, Pritchard quickly fixes his retinal display, saying that right and left image processors were not completely in sync, goading Jensen in the process.

During the Milwaukee factory mission, he provides logistical support for Jensen, and serves as a way of communicating with David Sarif. Jensen recovers the Neural Hub from a dead augmented Purity First member and Pritchard examines it, revealing that it has been modified with a wetdrive that allows to turn the hub's owner into a human proxy, he sends Jensen to disable a transmission in Derelict Row, and afterwards traces the origin of the hacker to an abandoned factory in Highland Park.

Following Sarif Industries' bankruptcy after the Aug Incident , Pritchard found new employment as a freelance hacker under the alias of "Nucl3arSnake", while still basing himself in Detroit. Despite not believing Jensen's claims about the Illuminati , he nonetheless supplied him with news extracts that he believed could potentially link certain powerful individuals to them. After taking up residence in Detroit's Rialto movie theatre, Francis is contacted by Jensen and helps Jensen and Stacks escape from Alaska.

After making it to Detroit, Pritchard then aids Jensen in stopping the illegal theft of former Sarif Industries augmentations, with some help from members of the Juggernaut Collective. Several months later, Pritchard contacts Jensen, now in Prague , and reminded Jensen that he owed him for aiding in his escape from Alaska. Pritchard asks Jensen to return the favor by helping him vet the Santeau Group for a client of his. Ultimately, Jensen aids Pritchard by infiltrating the Palisade Blade and accessing its mainframe to extract the information Pritchard needed from it, inadvertently causing the largest Breach in Palisade 's cyber-security in history.

While he shows no physical signs of mechanical augmentation, it is suggested that Pritchard is augmented; after he contacts Jensen during the second visit to Hengsha , and the augmentation glitches are mentioned, Pritchard replies with "We've all had them," suggesting that he was experiencing the glitches as well. He also states that he will look into the new biochip more before getting it himself.